The electronic game industry has developed rapidly in the past decade. From Contra and Super Mario to League of Legends and Glory of Kings, players’ enthusiasm for games has been enduring. Among them, game consoles have brought arcade halls to people’s homes. With the development of the times, iPhones make games’ within reach with the level of realism in image technology has significantly improved. With the popularity of games, a problem has emerged which is game addiction. With the expansion of the base of game players, the problem of game addiction has become a social problem that cannot be ignored. Many studies have examined the risk effects of game addiction, including academic performance, physiological development, social development, and the formation of negative emotions such as package personality, anxiety, depression, and suicidal tendencies. This study has integrated these variables to explore the role of multiple influencing factors in developing game addiction and their potential prevention methods.
Research Article
Open Access